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Boss: Grimhild (格莉希尔德)

Region 6 — Polar Night Path (极夜幽径) | Depth 252

Grimhild


Overview

Stat Value
Region 6 — Polar Night Path
Gate Depth 252
HP Ratio 22
ATK Ratio 1.1
DEF Ratio 1.0
Speed 5 (fast)
Attack Speed 60 frames (1.0s)
Toughness 20
Knockback Immune
Enrage 120s — stacks every 20s

Grimhild is the first major difficulty spike. She has fast attacks, teleportation, polymorph CC, and summons puppets. This is where F2P players typically hit a wall.

Normalized against game maximums


Element Resistances

Fire Ice Lightning Poison Best Element
50 50 55 35 Poison

High fire/ice resist (50) and very high lightning (55). Only poison at 35 is exploitable.


Skills & Attack Patterns

Skill Type Damage Range Cooldown Effect
Fire Ball Basic Attack 10% ATK 8 tiles 1.0s Ranged projectile, minor knockback
Immunity Combo Active (51–99% HP) Self 45s 2s of +200 debuff resist, +50 DMG resist. Effectively immune to all CC and damage.
Immunity Combo Active (0–50% HP) Self 45s Same invulnerability window, repeats in Phase 2
Rapid Fire Active 20% ATK + 35% Fire 8 tiles (AoE r=2) 20–30s Burst of fast fireballs in an area
Polymorph Active All enemies 25–30s Transforms heroes into chickens. 65% for 10s, 50% for shorter, 35% for full disable (no move/attack/skill). Fight-defining ability.
Silence Curse Phase (0–35% HP) 50% Lightning Jump One-time Permanent curse: whenever cursed target uses a skill, triggers a lightning strike on them.

Passive Abilities

Passive Trigger Effect
Auto-Fire Always active Fires an extra fireball every 0.5s automatically (separate from basic attack)
Crit Retaliation After being crit 10 times Triggers a burst of rapid fire balls. Low internal CD (0.17s). More crits = more retaliatory burst.
Teleport Blink When attacked 5s CD teleport to random location. Makes Grimhild extremely hard to pin down.

Grimhild teleports every 5 seconds when attacked. Your melee DPS will constantly lose uptime chasing her. Ranged builds are significantly better.


Phase Transitions

HP Threshold Event
100–51% Normal combat. Immunity Combo every 45s. Polymorph every 25–30s.
50% Summons 3 Puppets. Immunity Combo resets. Polymorph continues.
35% Silence Curse — one-time permanent debuff. Every skill cast triggers a lightning strike on the caster.

Puppet Summons (Phase 2 — 50% HP)

Puppet Model HP ATK DEF Speed Resists Behavior
Spider Puppet spider_01 2.5 1.1 1 5 All 10 Melee + leap attack (80% Fire, 40% stun). Easy to kill.
Bear Puppet bear_01 1.3 1.1 2 4 All 10 Melee + poison aura (30% Poison per tick). Easy to kill.
Golem Puppet stone_02 6 1.1 4 2 40/40/65/40 AoE melee (60% ATK) + taunt aura every 6s. Very tanky. Strong vs lightning (65 resist).

Priority: Kill Spider and Bear first (10 all resist = melt instantly). Golem is tanky (DEF 4, 65 lightning resist) but its taunt aura can actually help by redirecting aggro off your healer.


Optimal Team Comp

Why this hero

Grimhild's charm effect redirects attacks — Taunt overrides it. Rock Dragon's damage immunity at ★2 blocks Grimhild's one-shot mechanics.

Best Card
Rock Dragon
Alt Card
Chrysalis
Gems
Weapon
RubyRuby/RubyRuby/RubyRuby
Ring
RubyRuby/GarnetGarnet/GarnetGarnet
Armor
SapphireSapphire/SapphireSapphire/EmeraldEmerald
Amulet
SapphireSapphire/SapphireSapphire/EmeraldEmerald
Why this hero

Grimhild drains team HP with AoE dark magic. AoE heal + Boar King double-cast is the only way to keep 3 heroes alive simultaneously.

Best Card
Octopus King
Alt Card
Boar King
Gems
Weapon
RubyRuby/RubyRuby/RubyRuby
Ring
RubyRuby/RubyRuby/TopazTopaz
Armor
EmeraldEmerald/EmeraldEmerald/SapphireSapphire
Amulet
EmeraldEmerald/EmeraldEmerald/SapphireSapphire
Why this hero

Physical damage bypasses Grimhild's 60+ element resists. Fear of Fear's ★4 permanent shadow form keeps DPS uptime high during charm phases.

Best Card
Fear of Fear
Alt Card
Robbing Dragon King
Gems
Weapon
RubyRuby/RubyRuby/TopazTopaz
Ring
RubyRuby/TopazTopaz/GarnetGarnet
Armor
EmeraldEmerald/EmeraldEmerald/SapphireSapphire
Amulet
EmeraldEmerald/SapphireSapphire/SapphireSapphire

Alternative DPS

Crack Warrior

Giant Beast's ★4 guaranteed crit heavy attack ignores DEF

Multiple Archer

TR-300's sticky bombs bypass resist mechanics

Gem & Card Minimums

This is where gear requirements become strict:

Requirement Minimum Why
DPS weapon gems Lv4+ Must beat enrage timer
DPS card ★4 ★3 cards cannot meet the DPS check
Tank HP gems Lv4+ Dark Wave hits through DEF — raw HP is the defense
Bench pet passives Lv3+ Every % matters at this difficulty

Strategy Summary

  1. Ranged DPS only — Grimhild teleports every 5s. Melee DPS wastes half the fight chasing her.
  2. Survive Polymorph — 65% chance to chicken your heroes for 10s. Your tank MUST have enough HP to survive unaided during polymorph.
  3. Kill Spider + Bear puppets first — All 10 resist, they die instantly. Golem last.
  4. After 35% HP: minimize skill use — Silence Curse makes every skill cast trigger lightning on the caster. Auto-attack DPS becomes more valuable. Poison DoT ticks don't trigger the curse.
  5. Don't rely on CC — Immunity Combo gives her 2s windows of total invulnerability every 45s.

This is where F2P players hit the wall. Priority: (1) DPS weapon gems to Lv4-5, (2) ★4 card on DPS, (3) pet passives to Lv3. These three changes are usually enough.


Drops

Drop Rate
Unique Naraka Drop 50%
Red Equipment (Area 5 tier) 85%
Gold + Resources Guaranteed
Equipment Recipes Included
Artifact Stones Included
Stage Mutate Scrolls (x5) Guaranteed

Naraka boss drops use fixed loot tables — Magic Find has no effect.