
Jump Warrior

Blaze Lord's +90% Auto DMG synergizes with Jump's post-leap combo window. The HP drain is offset by Jump's 5★B1 healing (25% ATK for 4s after each leap).

Use Rock Dragon when you lack a dedicated healer or are diving high-damage content where Blaze Lord's -10% HP drain would kill you. The +30% DEF and stacking Dragon Protection provide safe, consistent survivability for a melee diver.




| Star | Branch | Effect |
|---|---|---|
| 2★ | B1 | AoE 2×2 stun |
| 3★ | B2 | -1s CD, combo effect 4s |
| 4★ | B2 | Stunned targets -20% all resist, -40% DEF 4s |
| 5★ | B2 | Leap +50% DMG, can cast 3 times continuously |
Burst Initiator. Triple leap opener with AoE stun + resist/DEF shred. Devastating with Cruel Angel's crit bonuses.
Leap Slash is the premier team shredder. Your T3B debuff (-40% DEF, -20% all element resist) is one of the most powerful team amplifiers in the game. Pair with elemental DPS teammates who benefit from the resist shred window.
| Source | Effect |
|---|---|
| Leap Slash T3B (SELF) | -40% DEF + -20% ALL element Resist |
| Leap Slash T3B (upgraded) | -25 Skill + -25 Auto DMG Resist |
Build Scaling Quick Reference
Scales From: ATK, Crit Rate/DMG (burst into stunned, defense-shredded targets), Auto DMG%
Core Synergy: Blaze Lord (+90% Auto DMG) or Rock Dragon (+30% DEF, safer) → Leap Slash (300% physical + 2-3s stun) → Tier 3B (-40% DEF, -20% element resist on stunned) → Angel of suit 3pc (+25% Crit Rate) + 4pc (+45% Crit DMG) → T4B triple-leap chains
Weakness: Dives INTO enemy packs — post-leap vulnerability requires HP pool, Blaze Lord drain is risky for divers
Affix Priority: Equipment ATK% > Equipment HP% > Crit Rate
Why Leap Slash is the Best CC Warrior
- 300% physical DMG + 2s stun baseline — Built-in hard CC on every cast
- T1B extends stun to 3s — One of the longest single-target stuns in the game
- T3B debuffs -20% all element resist and -40% DEF for 4s — Massive team damage amplifier
- T3A destroys shields and grants own shield — Anti-shielder utility
- T4B triple-leap chains to 3 different targets — Amazing for clearing packs and PvP
Recommended Card
Best (Offensive):
Blaze Lord — ★4
| Star | Passive |
|---|---|
| ★1 | +40% Auto DMG, -10% HP per auto-attack |
| ★2 | +100% HP Regen |
| ★3 | +15% Dodge |
| ★4 | +90% Auto DMG |
Leap Slash Synergy: Blaze Lord's +90% Auto DMG at max stars amplifies the auto-attack window after each leap (especially with T5B1's +55% normal ATK + heal for 4s post-leap). The +15% Dodge at ★3 is particularly valuable for a diver who constantly leaps into enemy packs. The -10% HP per auto is risky on a melee diver, but the +100% HP Regen at ★2 and T5B1's post-leap heal (25% ATK) help offset it. Run with a dedicated healer.
Best (Defensive):
Rock Dragon — ★4
| Star | Passive |
|---|---|
| ★1 | +10% ATK, +15% DEF |
| ★2 | +20% ATK, +30% DEF |
| ★3–4 | Every 5s: -5% HP → +16% DEF +10% ATK buff (max 2 stacks) |
Safer diver option: Rock Dragon provides both offensive and defensive value. The +20% ATK boosts Leap Slash damage and auto-attacks, while +30% DEF helps survive diving into enemy packs. At ★4, Dragon Protection stacks (+32% DEF, +20% ATK) compound with Leap Slash's aggressive playstyle, making you increasingly durable the longer the fight goes. Pick Rock Dragon when you lack a dedicated healer or are diving into high-damage content where Blaze Lord's HP drain would kill you.
Why Blaze Lord over Rock Dragon for DPS? Blaze Lord's +90% Auto DMG applies to the post-leap auto-attack window where stunned targets are defense-shredded (T3B: -40% DEF). With Angel of suit set's +25% Crit Rate and +45% Crit DMG, every auto during this window is devastating. Rock Dragon's +20% ATK is less than a quarter of Blaze Lord's auto-attack multiplier in the burst window that matters.
When to pick which?
| Card | Best for | Risk | Requires |
|---|---|---|---|
Blaze Lord |
Maximum burst after leap; PvP assassinations | High — HP drain while diving | Dedicated healer; T5B1 heal |
Rock Dragon |
Sustained diving; survivability in Abyss/Raids | Low — no self-damage | Nothing specific |
Equipment Set
Best: Angel of suit — ★4
| Pieces | Bonus |
|---|---|
| 2pc | +20% Elite DMG |
| 3pc | +25% Crit Rate |
| 4pc | +45% Crit DMG |
Why Angel of suit is the diver set: Leap Slash is a burst build — you leap in, stun, and unload crits on defense-shredded targets. Angel of suit's +25% Crit Rate and +45% Crit DMG directly multiply this burst window. T3B shreds -40% DEF and -20% all-element resist on stunned targets — critting into a defense-shredded target with Blaze Lord's +90% Auto DMG and Angel of suit's +45% Crit DMG produces the highest single-target burst in the warrior kit. The 2pc +20% Elite DMG is a free multiplier against bosses and elites, which are exactly the targets you want to leap on.
Gem Setup
Leap Slash is a burst melee diver — you leap in, stun, deal damage in a short window, then rely on auto-attacks until the next leap. Gems should maximize burst damage (ATK + Crit) while providing enough HP to survive diving into packs.
Early Game (Before Angel of suit 4pc)
Without Angel of suit's +25% Crit Rate and +45% Crit DMG, you need crit from gems to make burst windows count:
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
ATK scales leap damage, auto-attacks, and T5B1 post-leap heal; Crit for burst |
| Ring | Ruby (ATK) |
Garnet (Anti-Crit) |
Garnet (Anti-Crit) |
ATK for burst; Anti-Crit prevents spike damage while diving |
| Armor | Emerald (HP) |
Emerald (HP) |
Emerald (HP) |
Survivability — Blaze Lord HP drain + diving into danger |
| Amulet | Emerald (HP) |
Emerald (HP) |
Sapphire (DEF) |
HP for Blaze Lord drain; DEF for post-leap vulnerability |
Endgame (With Angel of suit 4pc)
Angel of suit 4pc gives +25% Crit Rate and +45% Crit DMG, which lets you shift a Topaz slot to Amethyst (Crit DMG) since you have enough crit rate from the set:
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
ATK is the base for Blaze Lord's +90% Auto DMG multiplier; Crit for burst on stunned targets |
| Ring | Ruby (ATK) |
Garnet (Anti-Crit) |
Garnet (Anti-Crit) |
ATK for burst damage; Anti-Crit prevents spike damage while diving into packs |
| Armor | Emerald (HP) |
Emerald (HP) |
Emerald (HP) |
Survivability — you leap into danger; Blaze Lord's HP drain makes HP essential |
| Amulet | Emerald (HP) |
Emerald (HP) |
Sapphire (DEF) |
Extra HP for Blaze Lord's -10% HP drain; DEF for post-leap vulnerability |
Angel of suit shifts gem priorities: Without the set, you need 2 Topaz gems for crit rate. With 4pc, the set provides enough crit rate to convert one slot to Crit DMG (
Amethyst), which amplifies every hit during the burst window. Combined with T3B's -40% DEF shred, the crit DMG scaling is worth more than another point of crit rate.
Equipment Affixes
| Priority | Affix | Why |
|---|---|---|
| 1 | Equipment ATK% | Multiplied by Blaze Lord's +90% Auto DMG — the core of your burst, amplified by Angel of suit's crit bonuses |
| 2 | HP% | Diving into packs + Blaze Lord's -10% HP drain demands a large HP pool; non-negotiable for the offensive build |
| 3 | Crit Rate | Angel of suit provides crit DMG from set — additional crit rate ensures every hit during the burst window on stunned targets crits |
Ruby
Topaz
Garnet
Emerald
Sapphire
Amethyst), which amplifies every hit during the burst window. Combined with T3B's -40% DEF shred, the crit DMG scaling is worth more than another point of crit rate.