F2P Optimization Guide
This guide is for free-to-play players who want to maximize progress without spending real money. Every diamond, gold coin, and material matters — this guide tells you exactly where to spend them.
F2P Resource Priority (Most → Least Important)
- Pet Passive Upgrades — Team-wide permanent buffs. Best gold investment in the game.
- Monster Card Star-ups — Exponential stat scaling. Use trade permits wisely.
- Gem Combining — Free power from combining drops. Buy gems from gold shop daily.
- Equipment Affix Rerolling — Only reroll weapons/armor you plan to keep long-term.
- Hero Skill Resets — Only if you made a bad skill choice; otherwise save stones.
Diamond Budget (F2P)
You earn diamonds from: achievements, daily login, events, arena rewards, and Abyss milestones. Typical F2P income: ~200–500 diamonds/day depending on progress.
Best Diamond Spending
| Priority | Item | Cost | Why |
|---|---|---|---|
| 1 | Card Gacha (10x pull) | 1,800 | Most efficient way to get ★3/★4 cards |
| 2 | Pet Egg | ~200 | Chance at rare pets |
| 3 | Trade Permits | — | Convert to card gacha pulls |
| 4 | Gem Select Packs | — | When on discount |
Never Spend Diamonds On
- Gold (terrible exchange rate)
- Speed-ups (not worth it)
- Random single card pulls (always do 10x)
- Cosmetics (zero gameplay value)
Gold Shop — What to Buy Daily
The shop refreshes with randomized items. Here's what to prioritize:
Always Buy (Tab 1)
| Item | Notes |
|---|---|
Gem Select Pack |
Any level, always worth it |
Stone of Forgetting |
5,000–25,000g each, buy all |
Inert Magic Crystal |
For gem crafting, buy if affordable |
Diamonds |
If they appear for gold, always buy |
Always Buy (Tab 2 — Pets)
| Item | Notes |
|---|---|
Pet Fluid |
Any type, always buy |
Pet Feed |
Mid/High grade preferred |
Pet Egg |
30,000g each, always buy |
Skip
- Lumber — Town generates enough
- Ingredients — Low priority
- Speed Device — Not worth gold
See the Daily Routine for a full daily checklist and the Shop Reference for complete item listings.
Optimal F2P Team Composition
Core Team (3 Heroes)
| Role | Recommended Build | Why |
|---|---|---|
| Tank | Howl Warrior | Keeps team alive with taunt + CC on enemies |
| Main DPS | Poison Archer | Poison scales without gear; best F2P DPS |
| Support | Healer Mage | Healing keeps team alive in longer fights |
Monster Card Assignments
| Hero | Best F2P Card | Effect |
|---|---|---|
Howl Warrior |
Rock Dragon (★4) |
+15% DEF, +10% ATK, self-buff stacking |
Poison Archer |
Forest Queen (★4) |
+500 poison dmg, +50% poison amp, Rose burst |
Healer Mage |
Boar King (★4) |
+15% CDR, resist shred on auto-attacks |
F2P Card Progression: Start with ★2 cards (Imp, Rock Drake) → work toward ★3 (Raptor, Golem) → eventually ★4 targets above.
Pet Setup (F2P Priority)
| Slot | Pet | Passive | Why |
|---|---|---|---|
| Active | — | Team-wide heal on auto-attack | |
| Bench 1 | Swift (+25→55% ATK speed) | Huge DPS boost for entire team | |
| Bench 2 | Corrode (-15→45% poison resist) | Synergy with Poison Archer |
Alternative bench pets:
Lava Raptor — Lethal (+10→50% crit) for crit-based teams
Metal Slime — Iron Wall (DEF + DR) for survival-focused teams
Pet passives are upgraded manually with gold and materials — don't forget to upgrade bench pet passives regularly. See the Pet System guide for full details.
F2P Gem Strategy
Gems are socketed into equipment. Two categories:
- Type 1 (Weapon/Ring): ATK, Crit Value, Crit Damage, Elemental Damage, Pure ATK
- Type 2 (Armor/Amulet): HP, DEF, All Resist, Anti-Crit, Damage Reflect, Hit Value, HP Regen
What to Socket
| Hero | Weapon Gems | Armor Gems |
|---|---|---|
Howl Warrior |
Holy Crystal (Pure ATK) or Ruby (ATK) |
Emerald (HP) + Sapphire (DEF) |
Poison Archer |
Jadeite (Poison DMG) |
Emerald (HP) + Diamond (All Resist) |
Healer Mage |
Cobalt (Ice DMG) or Ruby (ATK) |
Emerald (HP) + Jade (HP Regen) |
Gem Level Scaling (Each level = 3x previous gems)
| Level | Ruby (ATK) | Emerald (HP) | Sapphire (DEF) |
|---|---|---|---|
| 1 | 30 | 300 | 30 |
| 2 | 60 | 600 | 60 |
| 3 | 120 | 1,200 | 120 |
| 4 | 240 | 2,400 | 240 |
| 5 | 480 | 4,800 | 480 |
| 6 | 960 | 9,600 | 960 |
| 7 | 1,920 | 19,200 | 1,920 |
| 8 | 3,840 | 38,400 | 3,840 |
| 9 | 7,680 | 76,800 | 7,680 |
| 10 | 15,360 | 153,600 | 15,360 |
| 11 | 30,720 | 307,200 | 30,720 |
Gem combining: 3 identical gems → 1 gem of next level. This means Level 5 = 81 Level 1 gems worth. See the Gem Guide for full details.
F2P Progression Milestones
| Abyss Depth | Target |
|---|---|
| 0–20 | Get all 3 heroes, equip any cards, start pet |
| 20–50 | First job advancement, ★2 cards on all heroes |
| 50–80 | Second job advancement, Level 3–4 gems, pet passives level 1–2 |
| 80–120 | ★3+ cards, pet passives level 3, start saving for ★4 card targets |
| 120–180 | Full ★3/★4 cards, Level 5–6 gems, pet quality C+ |
| 180+ | Optimize affixes, push pet passives to 4–5, max ★4 card stars |
See the Progression Roadmap for a detailed week-by-week breakdown.
Common F2P Mistakes
- Spending diamonds on gold — Gold comes from Abyss naturally
- Ignoring pet passives — They're the biggest power multiplier per gold spent
- Hoarding Trade Permits — Use them on card gacha; cards are essential
- Spreading upgrades across too many heroes — Focus on 3 core heroes
- Farming low Abyss for gear — Drop level is locked to depth, farming lower gives useless gear
- Rerolling affixes on temporary gear — Only reroll gear you'll use for 20+ levels
- Skipping daily shop check — Some items (gems, pet fluid) are hugely discounted
Gem Select Pack
Stone of Forgetting
Inert Magic Crystal
Diamonds
Pet Fluid
Pet Feed
Pet Egg
Howl Warrior
Rock Dragon
Poison Archer
Forest Queen
Healer Mage
Boar King
Holy Crystal (Pure ATK) or
Ruby
Emerald (HP) +
Sapphire
Jadeite
Cobalt (Ice DMG) or