
Volley Archer

Fear of Fear's permanent shadow form at ★4 gives +30% Auto DMG, +50% ATK Speed, and clones that stack -1% ATK debuffs. Volley's multi-arrow hits all benefit from the ATK Speed bonus.

Use Rex Savage for sustained boss fights where you can build and maintain 50 auto-attack stacks (+150% ATK Speed, +100% Crit, +75% Crit DMG). Each volley of 5 rapid shots builds stacks fast, but it takes time to ramp — Fear of Fear wins in shorter content.




| Star | Branch | Effect |
|---|---|---|
| 2★ | B2 | +45% base crit on Volley |
| 3★ | B1 | Cooldown reduced by 1.5s |
| 4★ | B1 | Arrows bounce once for +50% extra damage |
| 5★ | B2 | Pure ATK +20x for continuous shooting, each normal ATK +10% pure ATK (max 30) |
Crit Burst DPS. High crit rate + bounce damage = burst. Pure ATK scaling at 5★ for endgame single-target.
| Source | Effect |
|---|---|
| Sand Raptor pet (Paralysis) | -200 Crit Resist (guaranteed crits) |
| Red Bat passive (Sacrifice Lv4–5) | -50/stack (max 3 = -150 Crit Resist) |
| Ice-Rhinoceros card passive (Frost Lv2) | -30 Crit Resist |
| Leap Slash teammate | -40% DEF |
Stack example: Paralysis 4 (-200 Crit Resist) guarantees crits on all 5+ arrows simultaneously. Combined with DEF shred from teammates, burst windows are devastating.
Build Scaling Quick Reference
Scales From: ATK (physical burst), Crit Rate/DMG (5 independent crit chances per volley)
Core Synergy: Fear of Fear (+25% ATK Speed, shadow arrow on auto) → Ranger of suit 3pc (+700 Pure ATK) → Ranger of suit 4pc (+30% Five Shot DMG) → Rex Savage stacking (+3% ATK Speed, +2% Crit, +1.5% Crit DMG per auto, x50)
Weakness: Burst DPS with downtime between volleys — Anti-Crit defense matters for PvP
Affix Priority: Equipment ATK% > Crit Rate > Crit DMG
Recommended Card
Best:
Fear of Fear — ★4
| Star | Passive |
|---|---|
| ★1 | +25% ATK Speed |
| ★2 | +10% Auto DMG |
| ★3 | +15% Dodge |
| ★4 | Shadow form: bonus shadow arrow on auto-attack |
Shadow form grants permanent ATK speed and Auto DMG that synergize with Quintuple Shot's rapid multi-hit nature. The bonus shadow arrow at ★4 adds an extra hit per auto-attack cycle, increasing total output. +15% Dodge provides survivability without sacrificing offense.
Alt: Rex Savage (★4, Archer) — Auto-Attack Focus
| Star | Passive |
|---|---|
| ★1 | +50% Auto DMG, -50% Skill DMG |
| ★1 | Per auto-attack: +3% ATK Speed, +2% Crit, +1.5% Crit DMG (max 50 stacks) |
| ★4 | +65% Basic ATK DMG (removed on hit, reapplied after 10s) |
Rex Savage turns Quintuple Shot into a pure auto-attack stacking machine. Each of the 5 rapid shots builds stacks extremely fast (5 stacks per volley). At 50 stacks: +150% ATK Speed, +100% Crit, +75% Crit DMG. The -50% Skill DMG penalty barely matters since the skill itself is a rapid auto-attack sequence. Best for sustained boss fights where you can maintain stacks.
Why Fear of Fear over Rex Savage? Fear of Fear's +25% ATK Speed and shadow arrow provide consistent value from ★1, while Rex Savage requires building to 50 stacks (150+ auto-attacks) before reaching full power. For Quintuple Shot, each volley of 5 rapid shots benefits immediately from Fear of Fear's ATK Speed and Auto DMG. Rex Savage's stacking is better for sustained boss fights where you can maintain 50 stacks, but Fear of Fear wins in all other content.
Alt: Rex Savage (★4) — Sustained Boss Fights
Use Rex Savage when fighting bosses that last long enough to build and maintain 50 stacks. At cap: +150% ATK Speed, +100% Crit, +75% Crit DMG. The -50% Skill DMG penalty barely matters since Quintuple Shot functions as an auto-attack sequence.
Budget:
TR-300 — ★4
+55-70% Skill DMG. Strong if you treat Quintuple Shot as a skill-based build rather than auto-attack focused.
Equipment Set
Best: Ranger of suit — ★4
| Pieces | Bonus |
|---|---|
| 2pc | +2 Range |
| 3pc | +700 Pure ATK |
| 4pc | Five Shot +30% DMG |
Why Ranger of suit is made for Volley: The 4pc Five Shot +30% DMG is a direct multiplier on Quintuple Shot — each of the 5 rapid shots deals 30% more damage. The 3pc +700 Pure ATK is massive flat ATK that benefits every hit (including Fear of Fear's shadow arrow). The 2pc +2 Range lets you open volleys from farther away, keeping you safer. Combined with Fear of Fear's +25% ATK Speed and shadow arrow, the damage chain is: +700 Pure ATK base → multiplied by +30% Five Shot DMG → fired faster by +25% ATK Speed → with an extra shadow arrow per cycle.
Gem Setup
Early Game (Before Ranger of suit 4pc)
Without Ranger of suit's +700 Pure ATK and +30% Five Shot DMG, you need crit from gems to burst effectively:
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
ATK base for physical scaling + crit synergy |
| Ring | Ruby (ATK) |
Topaz (Crit) |
Garnet (Anti-Crit) |
Crit for burst; Anti-Crit for PvP survivability |
| Armor | Emerald (HP) |
Emerald (HP) |
Sapphire (DEF) |
Survivability — burst DPS still needs to stay alive |
| Amulet | Emerald (HP) |
Sapphire (DEF) |
Sapphire (DEF) |
DEF mitigation for Abyss survival |
Endgame (With Ranger of suit 4pc)
Ranger of suit 3pc gives +700 Pure ATK, which shifts the ATK vs Crit balance. With that much free ATK, you can invest more in Crit DMG:
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
ATK base for physical scaling + crit synergy with Ranger of suit's +30% Five Shot DMG |
| Ring | Ruby (ATK) |
Topaz (Crit) |
Garnet (Anti-Crit) |
Crit for burst across the 5-shot volley; Anti-Crit for PvP survivability |
| Armor | Emerald (HP) |
Emerald (HP) |
Sapphire (DEF) |
Survivability — burst DPS still needs to stay alive |
| Amulet | Emerald (HP) |
Sapphire (DEF) |
Sapphire (DEF) |
DEF mitigation for Abyss; Ranger of suit's +700 ATK covers offensive needs |
Ranger of suit shifts gem priorities: Without the set, you need Ruby-heavy builds for ATK. With 3pc giving +700 Pure ATK for free, that ATK gap is covered — you can afford Amethyst (Crit DMG) slots that multiply every crit across the 5-shot volley + shadow arrow for maximum burst.
Equipment Affixes
| Priority | Affix | Why |
|---|---|---|
| 1 | Equipment ATK% | Multiplied across all 5 rapid shots + Fear of Fear's shadow arrow; Ranger of suit's +700 Pure ATK makes each % point worth more |
| 2 | Crit Rate | 5 shots per volley = 5 independent crit chances; higher crit rate produces exponential burst with multi-hit |
| 3 | Crit Damage | Ranger of suit's +30% Five Shot DMG amplifies every crit; Crit DMG scales exponentially with multi-hit volleys |
Ruby
Topaz
Garnet
Emerald
Sapphire