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SP Shunsui — Thousand Blade Wave

Main DPS (Ice/Physical Hybrid AoE)Medium
Best Card
Moogle
+300 Ice DMG, +105% Ice Amp at max stars; +15% DMG

Moogle provides up to +105% ice amplification, which applies to the 60x-scaling Giant Shuriken zone and every shuriken's ice component. The +15% generic DMG also boosts the physical component.

Alt Card
Ice Rhino
+200 Ice DMG, +15% Ice Amp (budget)

Solid stepping stone that provides immediate ice scaling. Works on all classes.

Equipment
Default
No set — prioritize Ice DMG + DEF% affixes
Key StatsIce DMGATK%DMG%DEF%
Reroll1. Ice DMG2. ATK%3. DEF%
weapon
weapon
LazuliteLazulite/LazuliteLazulite/LazuliteLazulite
armor
armor
EmeraldEmerald/EmeraldEmerald/SapphireSapphire
ring
ring
LazuliteLazulite/LazuliteLazulite/RubyRuby
amulet
amulet
SapphireSapphire/EmeraldEmerald/DiamondDiamond
Skill Build
Best for: AoE Farming, Boss Fights|Scales: Mid → Endgame
StarBranchEffect
T0Giant ShurikenThousand Blade Wave zone: 600% ice DMG every 0.5s in radius 3 (60x ice scaling)
T1Water Clone35% on hit: summon Water Clone (25s, inherits 100% DEF, 5-hit shield)
T2Multi-ShurikenClone summon fires 7 shuriken simultaneously (full damage each)
T3Auto Multi-ShurikenEvery 5 auto-attacks triggers 7-shuriken burst. Cascades with clone procs

Ice Shuriken Zone DPS. DEF is an offensive stat — auto-attacks deal (200% ATK + 200% DEF). Giant Shuriken zone at 60x ice scaling is the highest DPS source. Multi-Shuriken bursts every 5 autos.

AH.wiki Build Cardah.wiki/builds

Skill: Thousand Blade Wave

Auto-attack upgraded to shuriken: deals (200% ATK + 200% DEF) physical DMG + 200% ice DMG (20x ice scaling).

Shunsui's auto-attacks uniquely scale with both ATK and DEF, making him one of the few heroes who directly benefits from defensive stats offensively. The ice component adds elemental damage on top of the physical base.

Best: Moogle — ★4

Star Passive
★1 +300 Ice DMG, +30% Ice ATK%
★2 +35% Ice Amp
★3 +35% Ice Amp
★4 +35% Ice Amp; +15% DMG

Moogle provides up to +105% ice amplification at max stars, which applies to the 60x-scaling Giant Shuriken zone and the ice component of every shuriken. The +300 flat ice DMG and +30% Ice ATK% directly feed the 20x and 60x scaling multipliers. The +15% generic DMG at 4★ also boosts the physical component.

Alternative: Ice Rhino — ★3

+200 Ice DMG, +15% Ice Amp. A solid stepping stone that provides immediate ice scaling. Works on all classes.

Budget: Nifheim Mage — ★2

+25% Hit, +5% Crit. General offensive stats that help while you farm for ice-specific cards.


Gem Setup

Weapon / Ring Gems (Type 1 — Offensive, 6 sockets total)

Equipment Socket 1 Socket 2 Socket 3 Why
Weapon Sapphire (Ice) Sapphire (Ice) Sapphire (Ice) 60x scaling on Giant Shuriken zone makes ice ATK enormously valuable
Ring Sapphire (Ice) Sapphire (Ice) Ruby (ATK) Prioritize ice for zone; 1 Ruby for physical component base

Armor / Amulet Gems (Type 2 — Defensive, 6 sockets total)

Equipment Socket 1 Socket 2 Socket 3 Why
Armor Emerald (HP) Emerald (HP) Amber (DEF) DEF is an offensive stat for Shunsui — 200% DEF scaling on autos
Amulet Amber (DEF) Emerald (HP) Diamond (All Resist) More DEF = more damage AND survivability

Why Amber DEF gems in defensive slots? Shunsui's auto-attacks deal (200% ATK + 200% DEF) physical damage. DEF gems in armor/amulet slots provide both offense AND defense simultaneously — a unique efficiency that no other archer enjoys.

Equipment Affixes to Target

Weapon

Priority Affix Why
1 Ice DMG / Ice ATK Direct ice scaling — amplified by 60x on Giant Shuriken zone
2 ATK% Multiplies base ATK for shuriken physical component
3 DMG% General damage increase for both components

Armor

Priority Affix Why
1 DEF% DEF is offensive AND defensive — double value
2 HP flat Raw survivability
3 DR% Flat damage reduction

Skill Tree Recommendations

All four tiers are mandatory with no branching. Priority order for leveling:

  1. Tier 0 (Giant Shuriken) — 60x ice scaling zone is Shunsui's highest DPS source
  2. Tier 3 (Auto Multi-Shuriken) — Every 5 autos → 7 shuriken burst dramatically increases output
  3. Tier 2 (Multi-Shuriken) — Clone-triggered burst adds significant damage spikes
  4. Tier 1 (Water Clone) — Survivability through decoys + triggers for Tier 2