
SP Lee — Chain Blade Storm

Rock Dragon's ATK buff amplifies all of Lee's damage sources — auto-attacks, bleeds, Chain Blade Storms, and detonations. The DEF boost is critical for a melee hero who spends HP on her skill.

The +90% Auto DMG boosts bleed application and Tier 3 rapid slashes. +15% Dodge at ★3 synergizes with dodge mechanics. Risky due to -10% HP/auto on top of Lee's HP-spending skill.




| Star | Branch | Effect |
|---|---|---|
| T0 | Combat Boost | After skill: +20% dodge, ATK speed, auto-DMG for 15s (max 3 stacks = +60%) |
| T1 | Dodge Chain | Every dodge → Chain Blade Storm (500% radius 2), heals 3% lost HP per enemy |
| T2 | Enhanced Bleed | Chain Blade Storm applies 250%/sec bleed (can crit, stacks separately from auto bleed) |
| T3 | Bleed Detonation | Every 3 dodges → 3 rapid slashes (1000% each) + instantly detonates remaining bleed |
Bleed Detonation DPS. Dodge-damage loop: dodges trigger Chain Blade Storms, Storms apply bleeds, bleeds get detonated for explosive burst. Up to 800%/sec in bleed damage.
Skill: Chain Blade Storm
Auto-attack: Deals 200% DMG + applies 5s bleed (150%/sec, max 2 stacks, scales with auto-DMG, cannot crit).
Skill: Spend 16% current HP to deal 1000% DMG in radius 2 circle.
Lee's core loop: auto-attack to stack bleeds on enemies, use the skill for AoE burst (at a health cost), and leverage dodge mechanics from the skill tree to trigger additional Chain Blade Storms. The HP cost on her skill means sustain and dodge are both critical.
Recommended Card
Best:
Rock Dragon (★4, Warrior) — ATK + DEF Self-Buff
| Star | Passive |
|---|---|
| ★1 | +10% ATK, +15% DEF |
| ★2 | +20% ATK, +30% DEF |
| ★3–4 | Every 5s: -5% HP → +16% DEF +10% ATK buff (2 stacks) |
Synergy: Rock Dragon's ATK buff amplifies all of Lee's damage sources — auto-attacks, bleeds, Chain Blade Storms, and detonations. The DEF boost is critical for a melee hero who spends HP on her skill (16% per cast). The periodic -5% HP cost is easily recovered by Tier 1 dodge healing (3% lost HP per enemy hit), making it virtually free sustain.
Alternative:
Blaze Lord (★4, Warrior) — Auto-Attack Amplifier
| Star | Passive |
|---|---|
| ★1 | +40% Auto-Attack DMG, -10% HP per auto |
| ★2 | +100% HP Regen |
| ★3 | +15% Dodge |
| ★4 | +90% Auto-Attack DMG |
The +90% Auto DMG boosts bleed application damage and the Tier 3 rapid slashes. The +15% Dodge at star 3 synergizes with Tier 0/1 dodge mechanics. The -10% HP per auto is risky given Lee already spends HP on her skill, but Tier 1 dodge healing helps offset it.
Budget: Great Demon (★3, Warrior) — Simple Auto Boost
| Star | Passive |
|---|---|
| ★1 | -20% ATK Speed, +30% Auto DMG |
| ★2 | -10% ATK Speed, +30% Auto DMG |
| ★3 | +0% ATK Speed, +30% Auto DMG |
At 3 stars the ATK speed penalty disappears, leaving a clean +30% Auto DMG. Accessible early and effective until replaced by Rock Dragon.
Gem Setup
Lee deals physical damage — her bleeds and Chain Blade Storms scale with ATK and auto-DMG.
Weapon / Ring Gems (Type 1 — Offensive, 6 sockets total)
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
ATK scales all bleeds and storms; Crit for Tier 2 bleed crits |
| Ring | Ruby (ATK) |
Ruby (ATK) |
Topaz (Crit) |
4 Ruby + 2 Topaz maximizes physical bleed DPS |
Armor / Amulet Gems (Type 2 — Defensive, 6 sockets total)
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Armor | Emerald (HP) |
Emerald (HP) |
Emerald (HP) |
HP pool to sustain the 16% HP skill cost |
| Amulet | Emerald (HP) |
Sapphire (DEF) |
Diamond (All Resist) |
Survivability for melee positioning |
Why not Amethyst (Crit DMG)? Tier 2 Chain Blade bleeds can crit, making Crit DMG valuable. However, only the Chain Blade bleeds crit — auto-attack bleeds cannot. Ruby provides consistent value across all damage sources. If you have high base crit, swapping 1 Topaz for 1 Amethyst is viable.
Equipment Affix Priorities
Weapon
| Priority | Affix | Why |
|---|---|---|
| 1 | Auto-Attack DMG% | Scales auto-attack bleed application and Tier 3 rapid slashes |
| 2 | ATK% | Multiplies base ATK for all damage sources |
| 3 | Crit DMG% | Amplifies Tier 2 Chain Blade bleed crits |
Armor
| Priority | Affix | Why |
|---|---|---|
| 1 | HP flat | Larger HP pool = more skill casts before needing healing |
| 2 | Dodge% | More dodges = more Chain Blade Storms |
| 3 | DR% | Flat damage reduction for melee survivability |
Skill Tree Recommendations
| Tier | Priority | Notes |
|---|---|---|
| Tier 0 | Critical | Combat Boost's +60% dodge/ATK speed/auto-DMG at 3 stacks is the build's foundation. |
| Tier 1 | Critical | Dodge Chain turns every dodge into damage + healing. This is where the build comes online. |
| Tier 2 | High | Enhanced Bleed doubles total bleed DPS with a second independent bleed source that can crit. |
| Tier 3 | Critical | Bleed Detonation is the burst payoff — all accumulated bleed damage dealt instantly. |
Ruby
Topaz
Emerald
Sapphire
Diamond