
SP Daija — Python Cunning

Acid Monster's poison amp and crit-on-poison directly scale python attacks (400% poison DMG with 25x scaling). The -40% HP penalty is offset by Giant Python's 10x HP multiplier.

Mars boosts python stat inheritance to 125% and adds a potential third python. DR bonus helps pythons survive to trigger Tier 3 feign death.




| Star | Branch | Effect |
|---|---|---|
| T0 | Lethal Coil | Python attacks: 30% chance Coil (immobilize, -25% ATK speed, 2s) |
| T1 | Death Throes | Python death: Coil all enemies in radius 2 for 5s |
| T2 | Venom Gene | Coil deals 4 ticks/sec of 300% poison DMG (20x scaling, cannot crit) |
| T3 | Python Disaster | Lethal damage → feign death 6s → Giant Python (10x HP, 2x DMG, 50% crit) |
Giant Python Summoner. Pythons taunt enemies, Coil immobilizes them, and Giant Pythons (10x HP, 2x DMG) function as raid bosses fighting on your side.
Skill: Python Cunning
Active Skill: Summon 1 python near an enemy (max 2). Python inherits 30% HP, 100% ATK/DEF, DMG bonus, DR, poison stats, and crit stats. 80% chance to taunt the target. Deals 400% poison DMG (25x poison scaling).
Pythons are durable pseudo-tanks that taunt enemies away from your team while dealing sustained poison damage. The 100% stat inheritance (except HP at 30%) means Daija's gear directly scales python power.
Recommended Card
Best:
Acid Monster (★4, Mage)
| Star | Passive |
|---|---|
| ★1 | +500 Poison DMG |
| ★2 | +10-70% Poison Amp |
| ★3 | Poison hits gain crit rate and crit DMG |
| ★4 | -40% HP (downside) |
Synergy: Acid Monster's poison amp and crit-on-poison directly scale python attacks (400% poison DMG with 25x scaling). The -40% HP penalty affects Daija but NOT python HP inheritance at the same ratio — pythons still inherit 30% of Daija's reduced HP, which is offset by Giant Python's 10x HP multiplier.
Alternative:
Forest Queen (★4, Archer)
| Star | Passive |
|---|---|
| ★1 | +500 Poison DMG |
| ★2 | +50-70% Poison Amp |
| ★3 | Auto-attack applies Rose parasite, AoE 1500% poison burst |
Forest Queen is Archer-locked and cannot be equipped on Daija (Mage class). Skip this card.
Alternative:
Mars (★4, All)
| Star | Passive |
|---|---|
| ★1 | Summons inherit 1.25x stats |
| ★2 | Summons gain +15-20% DMG and DR |
| ★4 | +0-2 summon limit |
Mars boosts python inheritance to 125% of Daija's stats and adds a potential third python at 4-star. The DR bonus helps pythons survive longer to trigger the Tier 3 feign death at the right moment.
Budget:
Demon Squad (★3, All)
| Star | Passive |
|---|---|
| ★1 | Summons: +30% ATK Speed |
| ★2 | Summons: +15% Crit |
| ★3 | Summons: +5% DMG |
Demon Squad provides solid summon buffs. The ATK speed and crit bonuses both directly benefit python DPS and feed into Giant Python's already high crit rate.
Gem Setup
Weapon / Ring Gems (Type 1 — Offensive, 6 sockets total)
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Weapon | Jadeite (Poison) |
Jadeite (Poison) |
Jadeite (Poison) |
Pythons inherit poison stats — poison ATK scales 25x on python attacks |
| Ring | Jadeite (Poison) |
Jadeite (Poison) |
Ruby (ATK) |
1 Ruby for base ATK inheritance; rest Jadeite for poison scaling |
Why 5 Jadeite + 1 Ruby? Pythons inherit 100% of ATK AND poison stats. The 25x poison scaling on python attacks means Jadeite gems provide far more damage per socket than Ruby. However, one Ruby ensures base ATK is not neglected, since python auto-attacks and Coil ticks also benefit from raw ATK.
Armor / Amulet Gems (Type 2 — Defensive, 6 sockets total)
| Equipment | Socket 1 | Socket 2 | Socket 3 | Why |
|---|---|---|---|---|
| Armor | Emerald (HP) |
Emerald (HP) |
Diamond (All Resist) |
HP for python HP inheritance (30% of Daija's HP); Diamond for Abyss |
| Amulet | Emerald (HP) |
Emerald (HP) |
Diamond (All Resist) |
More HP = tankier pythons; Giant Pythons get 10x of that HP |
Why Emerald over Sapphire? Python HP is based on 30% of Daija's max HP. Giant Pythons then multiply that by 10x. Stacking HP on Daija creates extremely durable Giant Pythons that can survive for their full 45-second duration.
Equipment Affixes to Target
Weapon
| Priority | Affix | Why |
|---|---|---|
| 1 | Poison DMG (Toxic/Venomous) | Direct poison scaling for pythons (25x multiplier) |
| 2 | Crit Rate | Pythons inherit crit stats; Giant Pythons add +50% on top |
| 3 | ATK% | Multiplies base ATK inherited by pythons |
Armor
| Priority | Affix | Why |
|---|---|---|
| 1 | HP flat | Python HP = 30% of Daija's HP; Giant Python = 10x that |
| 2 | HP% | Multiplicative with HP flat for python tankiness |
| 3 | DEF% | Pythons inherit DEF; keeps Daija alive |
| 4 | DR% | Pythons inherit DR; flat damage reduction |
Skill Tree Recommendations
All four tiers are mandatory with no branching, but the unlock priority matters for progression:
- Tier 0 (Lethal Coil) — Pythons gain CC immediately. 30% Coil chance locks enemies down.
- Tier 1 (Death Throes) — Python deaths become AoE Coil. Start thinking about death timing.
- Tier 2 (Venom Gene) — Coil becomes a damage source. Poison stacking becomes critical.
- Tier 3 (Python Disaster) — Giant Python evolution. The game-changing power spike.
Jadeite
Ruby
Emerald
Diamond